Sort By: AC Dam Hit Mana Mr
TAKE LEGS
1
a set of blue steel greaves[ARMOR] [-]
greaves steel blue
MAGIC
Th40 or Wa40
-1.4
Dex 1
TAKE NECK
1
blue steel shoulder guards[ARMOR] [-]
guards blue steel shoulder
SHOULDER 2x40-ITEM
Th36 or Wa36 or Ba36 2x40
-0.8
Str -1, Con 1
TAKE ARMS
1
blue steel sleeves[ARMOR] [-]
sleeves blue steel
HUM MAGIC
Ma14 or Cl14 or Th14 or Wa14 or Dr14 or Ne14 or Ba14 or Mo14
-0.5
Dam 1
TAKE HANDS
1
silversteel gauntlets[ARMOR] [-]
silversteel silver steel gauntlets
MAGIC
Cl27 or Th27 or Ne27 or Ba27 or Mo27
-0.3
Int 1
TAKE WIELD THROW
1
a butcher's knife[WEAPON] [-]
butcher knife
Ma2 and Cl2 and Th12 and Wa14 and Mo14
2d5 -2 +2
2
a table knife[WEAPON] [-]
knife table
Ma3 or Cl5 or Th3 or Wa3 or Dr5 or Ne3 or Ba3 or Mo3
2d4 +2 0
3
a wooden sword[WEAPON] [-]
wooden sword
2d4 0 0
4
a toy sword[WEAPON] [-]
toy sword
1d3 0 0
TAKE WIELD
1
a steel rapier[WEAPON] [-]
steel shiny grey rapier
Wa6 or Ba6
2d6 0 0
Light
1
a hexagonal shaped token[LIGHT] [-]
hexagonal hex token
MAGIC
0
2
an elemental cycle[LIGHT] [-]
cycle elemental
GLOW HUM MAGIC BLESS
Ma15 and Cl15
0
Mr 2, Mp 5
Spellbooks
1
an emerald encrusted spellbook[SPELLBOOK] [-]
spellbook emerald encrusted candusghafahuai
HUM CRUMBLE-READ
Cl36
0
Item required: a huge emerald
VALUE_SPELL = restoration
2
a vine covered spellbook[SPELLBOOK] [-]
spellbook vine candusounsozfahuai
Cl17 or Dr15
0
VALUE_SPELL = regeneration
4
an ancient spellbook[SPELLBOOK] [-]
spellbook ancient xafe candusqarr
Ma30 or Cl11
0
VALUE_SPELL = word of recall
6
a tightly bound spellbook[SPELLBOOK] [-]
spellbook tightly bound qpabraw dudasabru
HUM CRUMBLE-READ
Ma14 or Ba22
0
VALUE_SPELL = charm person
7
a crumbling spellbook[SPELLBOOK] [-]
spellbook crumbling waouq fasz
HUM CRUMBLE-READ
Ma13
0
VALUE_SPELL = magic rope
8
a translucent brown spellbook[SPELLBOOK] [-]
spellbook translucent brown oculoinfra saugai
HUM CRUMBLE-READ
Cl5
0
VALUE_SPELL = detect disease
9
a book titled 'Time'[SPELLBOOK] [-]
book time spellbook qpfaiag uiqaihahuai
HUM CRUMBLE-READ
Ma22 or Cl22
0
VALUE_SPELL = chronos incantation
10
a thin manual bound in balsa[SPELLBOOK] [-]
manual thin bound balsa spellbook
Mo11
0
VALUE_SPELL = waterwalk
11
the ancient digest of defense[SPELLBOOK] [-]
digest old worn defense ancient book spellbook
Mo15
0
VALUE_SPELL = dodge
12
a mysteriously translucent digest[SPELLBOOK] [-]
spellbook digest mysteriously mysterious translucent azahabra guoph
HUM CRUMBLE-READ
Av3
0
VALUE_SPELL = avatar sight
13
ancient tome of mass heal[SPELLBOOK] [-]
tome mass heal ancient circle of heal
HUM CRUMBLE-READ
Cl40
0
VALUE_PRIME = Cleric
VALUE_SPELL = circle of healing
TAKE
1
the Song of Jurojin[COMPONENT] [-]
sheet music song jurojin
0
2
a roasted pheasant[FOOD] [-]
pheasant food
0
VALUE_FULL_HOURS = 48
VALUE_POISON = No
4
a handful of yellow beads[TRASH] [-]
beads yellow
0
5
a handful of green beads[TRASH] [-]
beads green
0
6
a flat wooden circle[TRASH] [-]
circle wood wooden flat
0
8
essence of the ages[COMPONENT] [-]
essence ages wisp energy cp
0
9
a flask of lavender-scented body oil[TREASURE] [-]
lavender oil flask
0
10
a vial of rose-scented perfume[TREASURE] [-]
rose perfume vial
0
11
the essence of jasmine[TREASURE] [-]
flask jasmine essence
0
12
a flask of lilac-scented body oil[TREASURE] [-]
flask lilac oil
0
Keys
1
a blue key[KEY] [-]
blue key
0
TAKE HOLD
1
a red carnation[COMPONENT] [-]
carnation flower
0
Wis 1
2
a china doll[ARMOR] [-]
china doll
MAGIC
0
Mr 1, Hpr 1
TAKE ABOUT
1
a blue velvet vest[CONTAINER] [-]
blue vest
MAGIC
Ma7 or Cl7 or Ne7
0
Mp 5, MaxWeight 150
TAKE WRIST
1
an octiron bracelet[ARMOR] [-]
bracelet octiron
GLOW MAGIC
Ma25 or Cl25 or Dr25 or Ne25
0
TAKE BODY
1
a black embroidered shirt[TREASURE] [-]
shirt black embroidered
MAGIC
Ma25 or Cl25 or Dr25 or Ne25
0
Mp 5
TAKE INSTRUMENT
1
a viol[MUSICAL INSTRUMENT] [-]
viol instrument
7x40-ITEM
Ba40 Prime 7x40
0
Charisma 1
KVP_MANA_BONUS = 21
KVP_DURATION_BONUS = 116
KVP_TARGET_BONUS = 3
Total: 45